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Thursday, 21 October 2004 |
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From now on a collection of the best FireStarter tracks is available for download. Check the collection (in .mp3 format) here. Special thanks MoozE.
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Tuesday, 17 February 2004 |
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3DNew site interviews Slava Klimov, the project Lead Programmer, about the features of the FireStarter engine and benchmark the game. You can check it out here.
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Monday, 12 January 2004 |
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HomeLAN has just reviewed the European version of FireStarter. Read on here.
quotation:
Firestater is a solid shooter in best tradition of iD and Raven. Its very challenging , has huge replay value, a smooth robust engine with an attractive visual style reminiscent of the Quake series.
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Thursday, 11 December 2003 |
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A new FireStarter preview is up on Gamer’sHell. The article spreads on storyline and gameplay peculiarities, as well as provides an opinion on various game elements. You can read the preview here:
gamershell.com
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Tuesday, 9 December 2003 |
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A patch for the recently released demo version of our futuristic shooter FireStarter is out now. The patch addresses the issues with character movement speed and clarifies RPG aspects of the game by providing the player with a selection of differently-upgraded characters.
Download the patch here:
3dgamers.com
gamershell.com
download.boomtown.net
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Monday, 8 December 2003 |
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Wednesday, 3 December 2003 |
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Read what GameSpot have to say about our arcade shooter FireStarter in their preview of the game here.
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Wednesday, 19 November 2003 |
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The eights part of the FireStarter development diary is up on HomeLAN. This chapter provides an interesting read on the game's worlds and their peculiarities you will encounter while playing. Click here to read the diary.
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Thursday, 6 November 2003 |
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Wednesday, 5 November 2003 |
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news archive»
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