Agent

Female agent possesses well-developed acrobatics skills. The balance of parameters has a strong speed slant. Basic skills allow her making huge leaps forward and get a minimum of damage at falling. The characters drawbacks include impossibility to develop such skills as vandalism and limited wielding of heavy guns. The preferred weaponry is assault rifle, which gives a big advantage at initial levels.


Parameters:

Gender

Female

Height

1.68

Weight

60

Health

40

Armour

0

Speed

110

Policeman

It is the first runner-up in terms of balance. The balance is split almost equally between health, speed and armor. Basic skill allows carrying a weapon in both hands. A major advantage in the middle of the game is that Policeman's preferable weapon is shotguns, available from the second level on.


Parameters:

Gender

Male

Height

1.80

Weight

80

Health

70

Armour

20

Speed

60

Gunslinger

His main qualities are fantastic reaction and great fire accuracy. The balance is slanted towards speed, but at the same time his initial health is 10 points greater than that of the Agent. Gunslinger's basic skills allow making huge leaps forward and getting a minimum of damage when falling. Gunslinger is virtually the best character, but for one limitation - impossibility to develop heavy weapon wielding skill. His preferred weapons are Relight Lasers.


Parameters:

Gender

Male

Height

1.75

Weight

75

Health

50

Armour

10

Speed

90

Cyborg

The balance has a strong slant towards armour, leaving virtually no reserve for life and speed. Basic skills allow effective use of heavy weapons. He is the only game character who can learn the armour restoring skill, enabling the restoration of armour when immovable. His preferred weapon is Minigun.


Parameters:

Gender

None

Height

2.20

Weight

240

Health

20

Armour

90

Speed

40

Mutant

He possesses an immense strength. The mutation attribute is the second pair of arms, which makes him a unique character able to fire with all the four arms. His initial armour parameter is just 10 (minimal in the game), while the balance is hugely shifted towards health. Besides, the mutant is considerably aggressive which enables him to develop vandalism skill. The latter gives experience bonus when killing the enemies brutally. Another unique skill is health restore that allows restoring health when motionless. The basic skill of the monster is two-hand-fire ability. Circular saw is his favourite weapon.


Parameters:

Gender

Male

Height

2.05

Weight

150

Health

100

Armour

0

Speed

50

Marine

One of the most balanced characters in the game. All the skills have effect on the character's combat and survival. Marine's basic skills allow carrying heavy weapon modifications virtually without loss of speed, as well as allow firing heavy rocket launcher more accurately.


Parameters:

Gender:

Male

Height:

1.85

Weight:

90

Health:

60

Armour:

20

Speed:

70

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